Home
How to Build an Unstoppable Tank Volibear in ARAM
Volibear, the Relentless Storm, is a force of nature in League of Legends, but in the chaotic environment of the Howling Abyss, his role shifts from a jungle skirmisher to a primary frontline disruptor. Succeeding with Volibear in ARAM requires more than just knowing his abilities; it demands a deep understanding of item synergies and the patience to wait for the perfect engagement. This deep-dive exploration covers the most effective tank build, the reasoning behind specific rune choices, and the tactical nuances that separate a mediocre bear from a game-changing juggernaut.
The Role of Volibear in the ARAM Meta
In ARAM, Volibear functions as a "drain tank." Unlike pure tanks like Malphite or Ornn, who rely solely on raw resistances and crowd control, Volibear survives by combining high health pools with massive self-healing and shielding. The current meta favors champions who can survive long, drawn-out team fights, and Volibear's kit is perfectly designed for this.
The core of his survivability lies in his W (Frenzied Maul). When you bite a target for the second time, the heal is substantial enough to turn a losing fight into a victory. However, getting to that second bite in a lane where five enemies are focusing you is the real challenge. This is why the tank build, focused on maximizing health and haste, is statistically the most reliable path to victory.
Optimal Rune Configuration for Maximum Sustainability
Runes in ARAM need to provide immediate value while scaling with the high kill participation of the mode. For Volibear, the Resolve tree is non-negotiable as the primary path.
Primary Path: Resolve
Grasp of the Undying While some players experiment with Press the Attack, Grasp of the Undying remains the gold standard for ARAM. In a single lane with constant trading, you can stack Grasp hundreds of times, permanently increasing your health. Since Volibear's W and E shield both scale with maximum health, Grasp doesn't just make you tankier—it makes you deadlier.
Shield Bash Volibear’s E (Sky Splitter) provides a significant shield based on his maximum health. Shield Bash allows you to convert that defense into an empowered auto-attack. In the early game, the extra resistances provided while shielded can be the difference between surviving a poke-heavy engage and getting bursted down.
Conditioning ARAM is a race to reach the mid-to-late game. Conditioning rewards your patience by granting a massive percentage-based increase to your Armor and Magic Resist after 12 minutes. This synergizes perfectly with the flat health gained from items like Heartsteel.
Overgrowth This is a pure scaling rune. Given the constant minion waves and champion deaths in ARAM, Overgrowth can easily grant you 200 to 400 extra health by the end of the match.
Secondary Path: Precision
Legend: Haste Ability Haste is the lifeblood of a tank Volibear. More Haste means more Q stuns and, more importantly, more W heals. In our testing, Legend: Haste provides better late-game scaling than Legend: Alacrity, as Volibear’s primary impact comes from his spell rotations rather than raw attack speed.
Triumph In the bloody skirmishes of ARAM, Triumph is a lifesaver. The 10% missing health restoration on every takedown allows Volibear to dive into the backline, secure a kill, and regain enough health to continue the fight or escape.
The Definitive ARAM Item Build Path
Choosing the right items on Volibear is about balancing raw health with utility. The "Trinity of Sustain" is the most effective core build currently used by high-Elo ARAM enthusiasts.
Starting Items
Do not rush a full item immediately. Instead, prioritize components that give you sustain.
- Giant's Belt + Ruby Crystal + Rejuvenation Bead: This setup provides a massive early health pool, making you difficult to poke out while you wait for your first 3000 gold.
- Guardian's Horn: If the enemy team is heavily focused on poke (like Jayce, Varus, or Nidalee), starting with Guardian's Horn is a superior choice. Its flat damage reduction is incredibly efficient against multi-hit abilities and early-game harass.
The Core Three-Item Spike
1. Heartsteel This is the cornerstone of the ARAM tank build. Because team fights happen constantly, you can stack Colossal Consumption easily. Every time you proc this on an enemy champion, you permanently gain maximum health. In a 20-minute ARAM match, a well-played Volibear can gain upwards of 800-1000 bonus health from this item alone.
2. Unending Despair Introduced as a perfect fit for frontline brawlers, Unending Despair deals magic damage to nearby enemies every 4 seconds in combat and heals you based on that damage. This item turns Volibear into a walking aura of attrition. The more enemies are around you, the more you heal, complementing his W mechanic perfectly.
3. Spirit Visage This is arguably the most important item for Volibear. It increases all incoming healing and shielding by 25%. This applies to your W heal, your E shield, the healing from Unending Despair, and even the healing from the ARAM health relics. Once you have Spirit Visage, your survivability doubles.
Situational Finishing Items
Thornmail If the enemy team has high-sustain AD carries (like Samira or Briar) or heavy auto-attackers, Thornmail is mandatory. It provides the necessary Armor and applies Grievous Wounds to anyone who dares to hit you.
Kaenic Rookern Against heavy magic damage teams, especially those with high burst (like Veigar or LeBlanc), Kaenic Rookern is far superior to other MR options. The magic damage shield refreshes quickly and scales with the massive health pool you’ve built from Heartsteel.
Warmog’s Armor If the game becomes a stalemate where both teams are poking without fully committing, Warmog’s allows you to engage, soak up damage, retreat for 8 seconds, and return to full health. It is the ultimate "anti-poke" solution.
Sunfire Aegis When your team lacks damage and you find yourself sticking to enemies easily, Sunfire Aegis provides consistent burn damage that scales with your health.
Skill Priority and Hidden Mechanics
Understanding how to level and use Volibear’s abilities in ARAM is crucial for maximizing his impact.
Skill Order: W > Q > E
- W (Frenzied Maul): Max this first. The reduced cooldown is essential for getting that second "heal bite" off. In ARAM, you should aim to mark a target and then immediately look for the follow-up.
- Q (Thundering Smash): Max this second for the increased movement speed and reduced cooldown. It is your primary tool for catching out-of-position squishies.
- E (Sky Splitter): Max this last. While the shield is great, the utility from Q and the healing from W are more consistent.
The Art of the Double W
In a chaotic five-on-five, it’s easy to lose track of who you have marked. Always prioritize the target with the lightning icon over their head. If you have a choice between stunning a new target with Q or biting a marked target with W, the W heal is almost always the better choice for longevity.
Ultimate Timing: Stormbringer
Volibear’s R is not just a damage tool; it’s a displacement and a health steroid. In ARAM, use it to:
- Interrupt Dashes: You are unstoppable during the jump.
- Disable Turrets: If your team is ready to dive a low-health enemy under the inhibitor turret, lead with R.
- Soak Burst: Use R right as the enemy team commits their ultimates to gain a massive burst of health and survive the initial onslaught.
Advanced ARAM Tactics for Volibear
The Snowball-Q Combo
The most effective way to engage in ARAM is using the Mark/Dash (Snowball) summoner spell.
- Hit a squishy target with the Snowball.
- Activate Q (Thundering Smash) while you are still at a distance.
- Re-activate the Snowball to dash to the enemy.
- Immediately auto-attack to stun them.
- Follow up with E and W.
This combo is nearly impossible to react to and allows you to bridge the gap without taking poke damage during your Q run.
Positioning the Sky Splitter
Most players cast E directly on top of themselves. To be more effective, cast it slightly behind the enemy you are chasing. If they turn to run, they walk directly into the slow; if they stay to fight, you still get your shield.
Managing the Passive: The Relentless Storm
Volibear’s passive deals chain lightning damage after 5 attacks. In ARAM, you can maintain these stacks by attacking the minion wave. Keeping your passive active before an engagement starts ensures that you are dealing maximum AOE damage the moment the fight begins.
When to Pivot: The Bruiser/AP Hybrid
While pure tank is the "safe" build, sometimes your team comp is fundamentally flawed—for example, if you have four other tanks or no magic damage. In these rare cases, you can pivot.
- Riftmaker: If you need damage, Riftmaker is a strong choice. It converts a portion of your bonus health into Ability Power and provides true damage and omnivamp in long fights.
- Titanic Hydra: This is the best offensive item for a health-stacking Volibear. It allows you to clear waves instantly and adds a massive burst of physical damage to your Q-stun combo.
- Nashor's Tooth: Only build this if the enemy team has zero crowd control and you are allowed to auto-attack freely. It’s a "win-more" item that is usually too risky for standard ARAM games.
How to Counter Poke with Volibear
The biggest weakness of Volibear is being kited. Champions like Ashe, Janna, or Ezreal can make your life miserable. To counter this:
- Don't Run in Straight Lines: Use the bushes. A Volibear appearing from the side with Q active is much more terrifying than one running down the center of the bridge.
- Let the Enemy Engage: Sometimes the best Volibear play is to stand next to your ADC and wait. When the enemy assassin or bruiser dives in, you peel for your carry with Q and W, out-sustaining the diver.
- Abuse the Health Relics: As a tank, you should often be the one picking up the relics, but wait for your team. The AOE heal is boosted by your Spirit Visage.
Comparison of ARAM Balance Adjustments
It is important to note that Riot Games often adjusts champion statistics specifically for ARAM. As of the current patches (15.16 - 15.24):
- Damage Dealt: Usually 100% (Neutral).
- Damage Taken: Usually 100% (Neutral).
- Healing/Shielding: Volibear often suffers from the global ARAM healing reduction (which affects his W), but his E shield is usually untouched. This makes the E-Shield Bash synergy even more valuable than in Summoner's Rift.
Conclusion on the Best Volibear ARAM Build
The most successful Volibear players in ARAM embrace the role of the "Unkillable Storm." By rushing Heartsteel and Unending Despair, you create a character that becomes progressively harder to kill as the game goes on. Focus on landing your E for the shield, prioritizing your W marks for the heal, and using the Snowball-Q combo to initiate. While the flashy AP builds might look fun in highlight reels, the high-health tank build is what consistently secures the Nexus.
FAQ: Common Questions About Volibear in ARAM
What is the single best item for Volibear in ARAM? If you have to pick one, it is Spirit Visage. It enhances every single part of his defensive kit, including his W heal and E shield, and is essential against the magic-heavy poke common in ARAM.
Should I take Flash or Ghost on Volibear? Flash is generally better for the Flash-Q playmaking potential. However, Ghost can be superior if the enemy team has many slow-moving champions, allowing you to stay on top of them for multiple W procs. Always pair your choice with Mark (Snowball).
How do I deal with Vayne or Kog'Maw? These "tank killers" are your greatest threat. Against them, you must build Frozen Heart or Randuin’s Omen. Do not try to 1v1 them unless you have your Ultimate and Snowball available to burst them down quickly.
Why is my W not healing me for much? Remember that the heal only triggers on the second cast against a target that is already marked. If you keep switching targets, you will never get the heal. Stick to one enemy until you get that second bite.
Is AP Volibear viable in ARAM? It is a "C-tier" build. While the E damage and Ultimate burst are high, you will likely die before you can get close enough to use them effectively. Only use AP items like Riftmaker as a 4th or 5th addition to a tank core.
-
Topic: Volibear ARAM - Build, Runes, Items, Skills - League of Legendshttps://www.op.gg/lol/modes/aram/volibear/build?region=kr&tier=emerald_plus
-
Topic: Volibear Build, Runes & Counters Guide for ARAM Volibearhttps://lolalytics.com/it/lol/volibear/aram/build/?item=5_8020®ion=kr
-
Topic: Volibear ARAM Build, Runes, Items, Counters, Matchups, Guide - LoLhttps://champsight.com/champion/volibear/aram