The Spaceport map in ARC Raiders is notorious for its complex verticality and high-density ARC presence. Among its many structures, the Departure Building stands out as a critical hub for players pursuing medical-themed progression. Specifically, the Medical Exam Rooms located deep within this terminal are the primary objectives for two major quests: "Medical Merchandise" and "Prescriptions of the Past."

Finding the Medical Exam Room is not as simple as walking through the front door. The area is intentionally obscured by progression gates, misleading corridors, and aggressive ARC units. To successfully navigate this high-risk zone, a Raider must understand the internal logic of the Spaceport’s architecture and the specific visual cues that signal the correct path.

Quick Location Guide for the Medical Exam Room

The Medical Exam Room is situated on the second floor (upper level) of the Departure Building at the Spaceport. It is located in the northwest section of the structure, characterized by a darker, clinical hallway marked with green and red medical crosses. If you have reached a ring of corridors overlooking the main atrium, you are on the right floor.

The Strategic Importance of the Departure Building

In the harsh world of ARC Raiders, medical supplies are more than just utility items; they are a form of currency and a requirement for long-term survival in Speranza. The trader known as Lance frequently sends Raiders to this location because it represents one of the few remaining intact medical facilities on the surface.

The Departure Building itself is a massive multi-level terminal adjacent to the launch towers. Because it served as the final checkpoint for passengers before the ARC descent, it contains a high density of civilian loot, technical components, and, most importantly, medical archives. This high loot value makes it a hotspot for both ARC patrols and rival players, turning every quest run into a high-stakes extraction scenario.

Quest Context: Why You Are Searching for the Exam Rooms

Two primary missions funnel players toward this specific set of rooms. Understanding the difference between them is vital for optimizing your raid.

1. Medical Merchandise (Lance)

This is a multi-map task focused on gathering medical data and supplies. The Spaceport phase of this quest requires you to reach the Departure Building and search at least two containers within the Medical Exam Rooms. Note that the containers do not need to be unlooted; the interaction itself is what triggers the quest progression.

2. Prescriptions of the Past (Lance)

Unlike "Medical Merchandise," this quest is localized entirely within the Spaceport. You are tasked with finding specific "Medical Records." These are not found in random loot containers but are a fixed interaction point—usually a pile of documents or a terminal located on a desk at the back of the exam room. This objective must be completed in a single raid to count towards your progression.

Prerequisites and Progression Gates

One of the most common frustrations for new Raiders is reaching the Departure Building only to find the interior doors sealed or the quest markers non-functional. The Spaceport operates on a "progression gate" system tied to your overall security clearance and the current power state of the map.

Security Clearance Alpha

Access to the upper tiers of the Departure Building, where the exam rooms reside, often requires "Security Clearance Alpha." This is typically obtained through earlier mission chains from the traders. If you attempt to reach the exam wing without this clearance, the sliding composite doors may remain locked, and the elevators might not respond to your inputs.

The Terminal Power State

In some instances, the passenger screening systems and electronic doors in the Departure Building require partial power to be restored. This is an environmental mechanic that can be triggered by interacting with power consoles in the lower maintenance bays or the cargo yard. You can tell if the power is active by observing the overhead signage; if the displays are flickering with passenger flow icons, the upper infrastructure is likely accessible.

Identifying the Primary Entry Points

There are three main ways to enter the Departure Building, each with its own risk-reward profile.

The Northeast Main Entrance

This is the most direct route. It is a broad opening facing the launch infrastructure. Immediately inside, you will see a massive, broken, two-part staircase. While this is the fastest way to the first and second floors, it is also the most exposed. ARC turrets often overlook this lobby, and players frequently camp the entrance to catch Raiders on their way out.

The Side Lift and Ladder

On the side of the building closest to the launch towers, there is a functional lift and a series of ladders leading to the roof. Using the lift deposits you directly onto the upper levels, bypassing the ground-floor chaos. This is the preferred entry point for solo players or those with a light loadout who want to avoid the main lobby firefights.

The Roof Access

Dropping in from the roof through shattered skylights or maintenance hatches allows you to enter the building from the top down. This provides a significant tactical advantage, as you can clear the upper corridors (where the exam rooms are) before the ARC units on the ground floor even detect your presence.

Step-by-Step Path to the Medical Exam Rooms

Assuming you are using the Northeast Main Entrance—the most common path—follow these tactical steps to reach the destination:

  1. Enter the Atrium: Cross the threshold and move past the initial civilian security booths. Do not linger here, as there is little cover.
  2. Ascend the Broken Staircase: Head straight for the large staircase in the center. Climb both stages to reach the first floor.
  3. The Corridor Ring: At the top of the stairs, turn around to face the direction you came from. You will see a hallway branching off behind the stairwell. This hallway forms a ring around the central atrium.
  4. The Northwest Turn: Follow this corridor toward the northwest section of the building. You will pass through areas that look like former retail clusters and seating alcoves.
  5. Identify the Clinical Zone: As you move deeper into the northwest wing, the architecture will shift. The lighting becomes more sterile, and you will see "Medical Exam" signage on the walls.
  6. The Darkened Hallway: Look for a stretch of hallway that feels more enclosed, with a lower ceiling and darker panels. This is the medical spine.
  7. Enter the Exam Wing: On your left, you will see a doorway leading into a treatment space. This room often contains hospital beds and partitions. Pass through this initial room to find the smaller, specialized Medical Exam Rooms.

Visual Landmarks and Identification

When you are deep in a raid and under fire, it’s easy to get turned around. Look for these specific visual cues to confirm you are in the right place:

  • The Green Cross: Most medical doors in the Departure Building are marked with a green cross icon. Some may also feature a red variant, indicating a high-priority restricted area.
  • Experiment Benches: The exam rooms are distinctive because they contain central experiment benches or heavy-duty desks cluttered with white chemical bottles and medical tools.
  • Steel Cabinetry: Unlike the wooden or plastic furniture in the lounge areas, the exam rooms are lined with stainless steel cabinets and drawers.
  • Hospital Bed Proximity: The exam rooms are almost always located directly adjacent to a larger ward filled with standard hospital-style beds.

Combat and Survival Strategies

The Departure Building is classified as a high-risk zone for a reason. ARC presence here is persistent and adaptive.

Dealing with ARC Turrets

The main atrium and the long corridors of the second floor are often guarded by ceiling-mounted ARC turrets. These have a fast lock-on time and can shred a Raider’s shields in seconds. Always peek corners before committing to a long hallway. Using a "Lure Grenade" can distract these turrets long enough for you to slide into the cover of the medical wing.

Patrol Patterns

ARC drones and small bipeds (collectively known as "Scouts" and "Raiders") patrol the ring corridors in predictable loops. If you hear the distinct mechanical whirring of an ARC unit, find an alcove and wait. Engaging them in the open hallway invites reinforcements that can quickly overwhelm you.

Tactical Loadout Recommendations

For a "Spaceport Exam Room" run, mobility is your best friend.

  • Healing Augments: Ensure you have at least one Tactical Mk.3 healing augment.
  • Mobility: Keep your weight loadout in the "Light" or "Medium" range. Being able to sprint and slide is more valuable than heavy armor when trying to navigate the terminal's chokepoints.
  • Utility: Smoke grenades are incredibly effective here. If you find yourself pinned down in the medical wing, a well-placed smoke screen can mask your movement toward the exit stairs or the roof lift.

Quest Completion: The Final Interaction

Once you are inside the Medical Exam Room, you must perform the final actions to lock in your quest progress.

For Medical Merchandise

Locate any two containers labeled "Medical Crate" or "Supply Drawer" within the room. Interact with them until the yellow quest text confirms the objective is complete. You do not need to extract with the items inside for the quest to trigger, though the loot is often worth taking if you have space.

For Prescriptions of the Past

Scan the desks at the back of the room. You are looking for a specific interaction prompt labeled "Medical Records." This is usually a physical item on the desk or a data drive plugged into a console. Interact with it once. The quest objective will update immediately.

Pro Tip: If you have both quests active, you can complete them simultaneously. Reach the room, grab the records for "Prescriptions of the Past," and then search two nearby containers to tick off "Medical Merchandise."

Navigational Hazards: The Broken Escalator Trap

A common mistake players make when exploring the Departure Building is dropping down the "Broken Escalator." While it looks like a shortcut to the ground floor, it is actually a one-way trip that deposits you into a high-density combat pit filled with ARC units and very little cover. Once you drop down, you cannot climb back up to the exam wing. Always stick to the main staircases or the side lifts if you intend to stay on the upper levels.

Extracting Safely from the Spaceport

Completing the objective is only half the battle. You must extract to bring your loot back to Speranza.

The safest extraction points for a Departure Building run are usually the "South Shuttle Platforms" or the "East Transit Concourse." Avoid the extraction points that require you to cross the open launch pad area, as these are often overlooked by ARC Snipers. If the Departure Building is too hot to exit through the front doors, head to the roof and drop down onto the exterior maintenance pipes; these can lead you toward the outskirts of the map with significantly less resistance.

Summary

The Spaceport Departure Building Medical Exam Room is a cornerstone location for early-to-mid-game progression in ARC Raiders. By focusing on the Northwest upper wing, identifying the clinical visual cues like the green cross, and respecting the progression gates of the terminal, you can efficiently complete Lance’s medical quests. Remember to stay mobile, use utility items to bypass turrets, and always have an extraction plan that avoids the central lobby.

FAQ

Where is the Departure Building located in ARC Raiders? The Departure Building is the massive terminal structure located in the central-western part of the Spaceport map, directly adjacent to the launch towers.

Do I need a keycard to enter the Medical Exam Room? Generally, no physical keycard is required, but you do need "Security Clearance Alpha" (a meta-progression flag) to interact with certain doors and systems leading to the upper medical wing.

What is the fastest way to get to the exam room? The fastest route is entering through the Northeast Main Entrance and taking the central broken staircase directly to the second floor.

Can I complete "Prescriptions of the Past" if I die after grabbing the records? Yes. In ARC Raiders, many "interaction-based" quest objectives remain completed even if you fail to extract, though you will lose any physical loot you were carrying.

How many exam rooms are there? There are two small, interconnected exam rooms within the medical wing of the Departure Building. Both count toward quest objectives that require searching the "Medical Exam Room."

Why are the doors to the exam wing locked? This usually happens if the map's power state is offline or if you have not progressed your quests with Lance far enough to unlock the necessary security clearances for the Spaceport's passenger infrastructure.