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Maokai ARAM Mayhem Build and the Best Augments to Pick
Maokai remains one of the most oppressive forces in the ARAM: Mayhem ecosystem. His kit, built around relentless crowd control and natural sustain, thrives in the chaotic, high-density environment of the Howling Abyss. In the Mayhem variant—where Augments can transform a standard tank into an unkillable raid boss—understanding the synergy between Maokai’s base stats and these unique power-ups is the difference between a crushing victory and a frustrating defeat.
Currently, Maokai holds a solid Tier A ranking with a win rate hovering around 51.26%. While many players are tempted by the "Sapling Poke" fantasy of AP builds, the data and high-level playstyles confirm that Tank Maokai is the superior choice for winning games. This is primarily due to the ARAM-specific balance adjustments: Maokai suffers a 15% reduction in damage dealt and a 5% increase in damage received. Building AP in a mode where your damage is inherently throttled often leads to diminishing returns, whereas building health and resistances allows you to survive long enough to cycle your crowd control (CC) and procs your passive multiple times in a single fight.
The Core Argument for Tank Maokai in Mayhem
In our extensive testing across various patches, the "Tree of Life" strategy consistently outperforms the "Bombing Tree" approach. In ARAM: Mayhem, gold scaling is accelerated, and fights break out more frequently. A Maokai who builds full AP is effectively a "one-and-done" champion; once his E (Sapling Toss) is on cooldown and the enemy engages, he dies instantly.
Conversely, Tank Maokai utilizes his passive, Sap Magic, which heals for a percentage of maximum health. In Mayhem, where ability spam is the norm, your passive refreshes almost every few seconds. By building items like Heartsteel and Unending Despair, you turn your massive health pool into a weapon.
Tier List of Best Augments for Maokai
Augments are the defining feature of the Mayhem mode. For Maokai, you want to prioritize anything that enhances your maximum health, healing efficiency, or ability haste.
Prismatic Augments: The Game Changers
- Circle of Death (S+ Tier): This is arguably the single most powerful augment for Maokai. It converts 70% of your healing and health regeneration into magic damage dealt to the nearest enemy. Since Maokai heals constantly through his passive and items like Spirit Visage, Circle of Death allows you to deal massive damage simply by staying alive. In one recorded match, a Maokai with this augment dealt over 15,000 damage solely through healing procs.
- Goliath (S Tier): Grants 35% bonus health and 50% increased size. For a champion whose CC depends on positioning and whose passive scales with HP, Goliath is a dream. The increased size also makes it easier to block skillshots for your carries, fulfilling the true tank role.
- Slow Cooker: This provides a permanent burn effect based on 0.3% of your max health per second that stacks infinitely. On a tanky Maokai who can stay in the middle of five enemies for ten seconds or more, the cumulative damage becomes lethal.
- Dropkick: If your team lacks execute potential, Dropkick is fantastic. It allows your basic attacks to execute enemies below 5% health, sending their corpse flying and dealing damage based on your armor and magic resistance.
Gold Augments: Strengthening the Foundation
- Quest: Steel Your Heart: This should be an auto-pick if you plan on rushing Heartsteel. It rewards you for accumulating 300 bonus health from Heartsteel stacks by increasing all subsequent stacks by 200%. In the fast-paced Mayhem mode, completing this quest early can result in Maokai reaching over 8,000 HP by the 15-minute mark.
- Tank Engine: This snowball-oriented augment grants 5% maximum health and size for every champion takedown. While you lose 65% of stacks on death, a well-played Maokai can stay alive long enough to become a literal giant on the map.
- Soul Eater: Every time you immobilize an enemy (which Maokai does with Q, W, R, and even E in bushes), you gain 20 permanent bonus health. Given Maokai’s low cooldowns, this scales infinitely and rapidly.
Silver Augments: Utility and Sustain
- Guilty Pleasure: Heals you for 1.5% of maximum health every time you immobilize or ground an enemy. This synergizes perfectly with Maokai’s kit, providing a secondary source of sustain alongside Sap Magic.
- Slap Around: Grants adaptive force every time you CC an enemy. While Maokai is a tank, the extra AP helps his saplings and initial burst.
- Frozen Foundations: This is excellent for zone control. It casts a pulse that roots nearby enemies, adding yet another layer of CC to your already crowded kit.
Optimal Item Build and Purchase Order
The "Heartsteel Rush" is the standard for a reason. In Mayhem, the earlier you get your health-stacking items, the more value you extract from the mode’s accelerated pace.
Starting Items
- Guardian's Horn: Still the best starting item for any ARAM tank. The flat damage reduction is invaluable against poke.
- Tear of the Goddess: Maokai is mana-hungry. You will eventually upgrade this into Winter's Approach/Fimbulwinter for the massive shields.
- Health Potions: To survive the early level 3-5 poke wars.
Core Build Path
- Heartsteel: Your first priority. The "clink" sound of a stack is your signal that you are scaling.
- Mercury's Treads: Usually preferred over Plated Steelcaps because CC is the only thing that can stop Maokai from healing. Tenacity is key.
- Unending Despair: A newer staple for ARAM tanks. Every 7 seconds in combat, it deals damage to nearby enemies and heals you based on your missing health. This item is what allows Maokai to survive 1v3 situations.
- Spirit Visage: Mandatory. It increases all healing and shielding received by 25%. This amplifies your passive, Unending Despair, and Fimbulwinter shields.
- Fimbulwinter: Upgraded from Tear. Because Maokai has three abilities that trigger the shield (Q, W, R), he can maintain a shield almost constantly in teamfights.
- Thornmail / Hollow Radiance: Use the final slot for situational defense. Thornmail against heavy AD/healing, or Hollow Radiance for more magic resist and wave clear.
Skill Priority and Combo Execution
In ARAM: Mayhem, your skill order should prioritize immediate impact and CC duration.
Skill Order: Q > E > W
- Q (Bramble Smash): Your primary tool for peel and damage. The knockback is vital for interrupting dashes (like Lee Sin Q or LeBlanc W).
- E (Sapling Toss): Primarily used for vision and zone control. Even as a tank, saplings placed in bushes deal double damage and slow enemies, making them perfect for checking face-brushes.
- W (Twisted Advance): Your point-and-click engage. Use it to dodge key skillshots (since Maokai becomes untargetable) and to lock down slippery ADCs.
The Bread-and-Butter Combo:
- Engage: R (Nature’s Grasp) from out of vision -> W onto the highest priority target -> Auto-attack (to proc passive/Heartsteel) -> Q them back toward your team -> E into the path they want to escape through.
Gameplay Strategy: Mastering the Twisted Treant
Controlling the Bushes
In ARAM, the bushes are the most contested territory. As Maokai, you "own" the bushes. By constantly throwing E into the side bushes, you prevent the enemy from hiding or setting up ambushes. In Mayhem, because cooldowns are lower, you can often have three or four saplings active at once, creating a "minefield" that forces the enemy to play in the middle of the lane where they are vulnerable to your ultimate.
Passive Management
One common mistake is using Maokai’s passive auto-attack on a minion when at full health. Always check the status bar. If Sap Magic is ready, wait until you have taken some poke or are in a trade before using it. In teamfights, don’t just spam your auto-attacks; wait for your passive to refresh (it happens quickly when enemies are casting spells) and then strike to maximize your effective HP.
Peel vs. Dive
While Maokai is great at diving the backline, sometimes your own carries are under threat from assassins. Because Bramble Smash (Q) has such a short cooldown, you can often dive in with W, hit the enemy ADC, and then immediately turn around to Q an enemy Zed or Talon away from your mage.
Best Duo Champions for Maokai
Maokai excels when paired with champions who can follow up on his massive CC or provide the damage he lacks.
- Samira/Katarina: Maokai’s ultimate provides the perfect setup for their high-damage AOE ultimates.
- Sivir/Jayce: They provide the movement speed or poke to complement Maokai’s engage.
- Senna: She can heal Maokai while he stays on the frontline, and his CC makes it easy for her to land her W (Last Embrace).
Summary of the Maokai Mayhem Meta
- Build Focus: High HP and Healing (Heartsteel + Spirit Visage).
- Best Augment: Circle of Death (Prismatic) for damage-via-healing.
- Primary Role: Frontline disruptor and bush controller.
- Avoid: Building full AP unless your team already has multiple tanks and desperately needs magic damage.
Frequently Asked Questions (FAQ)
Is AP Maokai ever viable in ARAM: Mayhem?
It is a niche pick. If your team is entirely AD and the enemy team is all squishy champions with no sustain, AP Maokai can be fun. However, against any team with a real tank or a healer (like Soraka or Sona), AP Maokai falls off extremely hard after the 10-minute mark.
Why is Heartsteel so much better than Sunfire Aegis as a first item?
In the Mayhem mode, games tend to last longer and involve more skirmishing. Heartsteel’s infinite scaling provides more value over time. Sunfire is a great 4th or 5th item, but it doesn't offer the raw health needed to survive the burst damage present in Mayhem.
How do I counter a Maokai in ARAM: Mayhem?
The best way to counter Maokai is through "anti-tank" items like Lord Dominik's Regards, Liandry's Torment, and Blade of the Ruined King. Additionally, champions with "Disengage" like Janna or Poppy can prevent him from ever landing his W.
Which summoner spells should I take?
Flash and Mark (Snowball) are mandatory. Mark allows you to close the distance for a W engage without having to use Flash, and it also helps you check bushes if your E is on cooldown.
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